Cartesian genetic programming
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Cartesian genetic programming is a form of genetic programming that uses a graph representation to encode computer programs. It grew from a method of evolving digital circuits developed by Julian F. Miller and Peter Thomson in 1997.cite-ref-1[1] The term ‘Cartesian genetic programming’ first appeared in 1999cite-ref-2[2] and was proposed as a general form of genetic programming in 2000.cite-ref-3[3] It is called ‘Cartesian’ because it represents a program using a two-dimensional grid of nodes.cite-ref-sumathihamsapriya2008-4-0[4]
The open source project dCGPcite-ref-7[7] implements a differentiable version of CGP developed at the European Space Agency by Dario Izzo, Francesco Biscani and Alessio Mereta cite-ref-8[8] able to approach symbolic regression tasks, to find solution to differential equations, find prime integrals of dynamical systems, represent variable topology artificial neural networks and more.
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• See also
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See also
References
cite-note-11. ↑ Miller, J.F., Thomson, P., Fogarty, T.C.: Designing Electronic Circuits Using Evolutionary Algorithms: Arithmetic Circuits: A Case Study. In: D. Quagliarella, J. Periaux, C. Poloni, G. Winter (eds.) Genetic Algorithms and Evolution Strategies in Engineering and Computer Science: Recent Advancements and Industrial Applications, pp. 105–131. Wiley (1998)
cite-note-22. ↑ Miller, J.F.: An Empirical Study of the Efficiency of Learning Boolean Functions using a Cartesian Genetic Programming Approach. In: Proc. Genetic and Evolutionary Computation Conference, pp. 1135–1142. Morgan Kaufmann (1999)
cite-note-33. ↑ Miller, J.F., Thomson, P.: Cartesian Genetic Programming. In: Proc. European Conference on Genetic Programming, LNCS, vol. 1802, pp. 121–132. Springer (2000)
cite-note-77. ↑ "dCGP v1.5". github.com. Retrieved 2018-08-02.
cite-note-88. ↑ Izzo, D. and Biscani, F. and Mereta, A.: Differentiable Genetic Programming. In: Proc. European Conference on Genetic Programming, LNCS, vol. 10196, pp. 35–51. Springer (2017)